views

Sharpening Your Axe

Setting up a developer environment for contributing to the JavaScript Open Source Ecosystem

Natalie Marleny — London (UTC +01:00)
Tuesday 14 May 2019 (5 years ago)

Originally posted on the LEGO® Engineering Blog

Give me six hours to chop down a tree and I will spend the first four sharpening the axe.

Contributing to an assortment of projects is a non-trivial task.

This post will provide actionable pointers for refining a developer environment with three areas of focus:

[A] Desktop Environment (macOS)

[B] Sandbox Environments

[C] Developer Tools

  • Git → Leveraging Versioning
  • Node → Running project with earlier versions of Node
  • Shell → Writing executable scripts
  • npm → Inspecting locally compiled binaries

There's no need to try out everything expanded upon in this post, and there's definitely more than one way of setting up an environment than the steps described here. The intention is to share a practical and comprehensive guide on the most useful information that I'm aware of.

[A] Desktop Environment (macOS)

A desktop environment is your interface to interacting with a machine. Creating for yourself an environment which is predictable and joyful to use is a great foundation from which to solve complex problems. If it's an option, I'd personally encourage investing the time into replacing tasks typically done with a mouse in favour of finding the keyboard equivalents, to reduce the cognitive overhead of context switching.

Here is a sample of some of the keyboard-based tools for macOS which I leverage:

I. The Search Keyboard Shortcut → Simplicity

If I could pick just one thing from this article which will speed up working with macOS, it's this:

⌘⇧/

(Press: Command, Shift, Forward-Slash)

Try it now!

This keyboard shortcut opens up the 'Help' bar in macOS. For example, type 'Zoom' into the Help bar, navigate down with the arrow keys to select the 'Zoom In' menu item. Pressing enter will then execute the option (Esc to quit).

A time where I realised the power of this command was using it to open 'Extensions' and then 'Settings' in VSCode (demonstration below) - the person I was pairing with was a bit taken aback that I was able to accomplish this from the keyboard alone in a very short space of time.

"Search Keyboard Shortcut" in action on VSCode to open extensions and settings from the keyboard. Code produced for https://github.com/zeit/next.js/pull/7302

This keyboard shortcut is powerful because it eliminates the need to remember all of the specific, individual keyboard commands or where options live in menus. It's like having a search engine for the functionality which can be accomplished from a keyboard for every single individual program.

II. Window / Tiling Manager → Speed

Navigating, moving and resizing the windows on your machine without using a mouse will significantly increase the speed with which you can interact with a computer.

2020 Update: I've recently switched to Magnets - I found myself wrestling too often with automatic tiling.

I'd recommend an open source window/tiling manager called Amethyst, (similar to xmonad for Linux).

It comes with about 50 keyboard shortcuts; adopting one new command a week has been an incremental and sustainable way to increase the speed of my workflow. Having windows 'snap' into place is a more predictable environment from which to work, and it can even support moving windows between multiple monitors from the keyboard.

Amethyst tilling window manager in action on macOS. Code produced for https://github.com/zeit/next.js/pull/7308

III. Multiple Desktops → Compartmentalisation

Compartmentalising different workspaces and environments will reduce your cognitive overhead with regards to context switching, helping to increase the speed with which you can accomplish tasks.

To configure keyboard shortcuts for different desktops, go to System Preferences > Keyboard > Shortcuts > Mission Control and then tick the relevant "Switch to Desktop <numbers>". This allows for jumping and swapping between different environments quickly.

Amethyst also has the functionality to move different workspaces from just the keyboard. The combination of these two tools has created for me a developer environment which I don't have to 'think' about using, in the best possible sense.

Demonstration of Multiple Workspaces on MacOS combined with Amethyst. Code produced for https://github.com/zeit/next.js/pull/7186, version history is a local clone of Next.js

[B] Sandbox Environments

Being able to reproduce an error in the source code in a minimal example is a useful skill as a developer. I’ve found that knowing how to create a sandbox environment in the terminal by heart has increased my propensity for being able to iterate on a problem:

I. The Recipe for a JavaScript Sandbox → Command line

This is my recipe for making delicious, home baked JavaScript Sandboxes solely using the command line:

  1. In the terminal, create a blank directory and navigate to it: mkdir sandbox cd sandbox

  2. Initialise a git repository within the sandbox directory: git init

  3. Create a .gitignore. There are some good examples of things to add here - https://github.com/github/gitignore

My minimal .gitignore is:

# Javascript
node_modules
.next
# Mac
.DS_Store

https://gist.github.com/nataliemarleny/442437140fb733ca918bd9559dedaae7#file-minimal-javascript-gitignore

  1. Initialise the JavaScript npm project: npm init -y

  2. Install dependencies and dev dependencies: npm install --save &#60;dependency&#62; npm install --save-dev &#60;dev-dependency&#62;

  3. If necessary, modify the scripts in package.json - for an example, see Step 6 of the II. React Sandbox / Next.js setup

  4. Create an initial git commit with: git add -A git commit

Bon Appétit!

II. Additional steps for a React Sandbox → Next.js

If you want to use React within your Sandbox, I recommend using the Next.js framework, as it allows for React development with a minimal setup.

To use Next.js for a React Project:

  1. Follow the steps above for creating a JavaScript sandbox

  2. Install Next.js, React and react-dom using the following command in the terminal: npm install --save next react react-dom

  3. Create a pages sub-directory within the root directory of the sandbox: mkdir pages

  4. Make an index.js file within the created pages directory, and populate it with the following contents:

    const Main = () => (
    <div>Main page!</div>
    );
    export default Main;

    https://gist.github.com/nataliemarleny/8ba8c188716888d29717e794e6ef0df8#file-index-js

  5. Create any additional pages if necessary. They are going to be available on their corresponding routes: for example, index.js becomes accessible on localhost:3000/ and about.js is going to be accessible on localhost:3000/about.

  6. In the code editor, add the following entries to scripts in package.json:

    {
    "scripts": {
    "dev": "next",
    "build": "next build",
    "start": "next start"
    }
    }

    https://gist.github.com/nataliemarleny/65fc166790b875e31419bb5db3b70459#file-package-json

  7. Start the project in the terminal with npm run dev

This is a local React sandbox which is now ready to be iterated upon!

Here's what it looks like in practice:

Creating a JavaScript Sandbox in the terminal

III. Unit tests in a Sandbox → Jest

Having unit tests set-up within your Sandbox is useful for:

  • Writing programmatic assertions for the project’s behaviour

  • Preparing regression tests in order to contribute them to a project — in some projects it is necessary to provide tests for the work you have written.

Starting from plain JavaScript sandbox or the React sandbox described above to set-up Jest follow the steps below.

  1. Install Jest testing library: npm install --save-dev jest

  2. Create sum.js file in the root of the project, with the following contents:

function sum(a, b) {
return a + b;
}
module.exports = sum;

https://gist.github.com/nataliemarleny/8946df9c11713207484b277f27f6665f#file-sum-js

  1. Create a testing file sum.test.js in the same directory as sum.js containing:
const sum = require('./sum');
test('adds 1 + 2 to equal 3', () => {
expect(sum(1, 2)).toBe(3);
});

https://gist.github.com/nataliemarleny/d8bf05f437e2442ea713fa987d8939c1#file-sum-test-js

  1. Add this line to scripts in package.json:
{
"scripts": {
"test": "jest"
}
}

https://gist.github.com/nataliemarleny/36a18d5f8f851d4946e0842d7b3a16df#file-package-json

  1. Run tests in the terminal with: npm run test

IV. Codesandbox.io → Sharing reproducible examples

As well as allowing you to iterate on a problem, Sandboxes are a great communication tool for exposing the problem to the other contributors. Submitting a reproducible minimal example / sandbox is often a standard requirement when filing an issue with an open source project.

Codesandbox.io is a fantastic online service for hosting these environments.

For example, an entry point to adding to the conversation in open-source issues may be to create a reproducible example in Codesandbox.io to better explain an issue. Here's an example:

For this issue in the React repository: https://github.com/facebook/react/issues/13956

The issue poster provided a CodeSandbox example for explaining the behaviour as it currently stands in React. As an entry-point to understanding the issue, I wrote a complimentary CodeSandbox example to illustrate the behaviour in pure HTML/CSS to replicate my understanding of the problem:

CodeSandbox to illustrate the pure HTML behaviour without React to contribute to the discussion in https://github.com/facebook/react/issues/13956 and left it as a comment, which may be a starting point for further discussion, or provide another contributor with a reference for solving a subjective issue.

[C] Developer Tools

Developer tools are usually characterised by having many more subcommands and options than developers use in their day-to-day work. However, some of that uncommonly used functionality can be extremely useful, especially when doing open-source work.

I’m going to shine some light on some of these:

I. Git → Leveraging Versioning

A well known feature of Git is jumping between different versions of the project that we're contributing to:

Demonstration of using git aliases to quickly jump between different versions of a project in the command line. This demonstration makes use of "gl" (git log -graph-oneline-all-decorate), "gs" (git status), "git reset-hard" and deletes a branch using "git branch -D"

It's also useful to keep track of the changes to the sandbox code (Sandbox Environments are described in further depth above in Section B of this post).

A huge benefit of versioning with Git and having a mindful .gitignore setup is that removing node_modules and other ephemeral files in the terminal becomes simpler using: git clean -fxd

  • **-f = force

  • -x = remove all files, even those listed in .gitignore

  • -d = remove directories in addition to the files

In addition git clean -fxd -- &#60;path&#62; allows for the removal of untracked files only within a given path.

git stash

Useful for developing and jumping between different versions of the repo if you have temporary changes that you don't want to commit, for example:

  • A configuration change that changes external URL to the local one for testing

  • temporary console.log statements

Usage: git stash

"stashes" away the temporary changes, for example, when moving to a different commit. Applying the -u flag includes untracked files.

git stash apply

applies the temporary stash

git stash drop

deletes the temporary stash

git stash pop

executes git stash apply and git stash drop in a single step

Advanced strategies:

  1. Interactive git rebase
    - helpful for reordering or modifying your commit history in some way i.e. using squash for maintaining a semantic version history.

  2. git bisect - very useful when tracking down regressions.

The number of the commits that we need to check this way is a logarithm of the number of commits between commits marked "good" and "bad", because binary search is used.

In Open Source, bugs whose description contain "this has worked in version X and doesn't work from version Y onwards" have the potential to be solved very quickly using bisect. (additional benefit: you don't need to know (almost) anything about the codebase in order to employ this). Typically these sorts of issues can be found under the label "Needs Investigation", i.e.:

https://github.com/zeit/next.js/issues/7050#issuecomment-491616993

Steps: 1.git bisect start

2.git bisect good version-X

  1. git bisect bad version-Y # test whether the commit that bisect jumps to is good or bad using your sandbox

  2. git bisect good # (if the desired functionality is present in that commit)

  3. git bisect bad # (if the functionality is broken in that commit)

  4. (rinse and repeat)

II. Node → Running project with earlier versions of Node

Be cognisant that sometimes it's necessary to run the project with an earlier version of Node. Having multiple versions of Node.js on your local machine is not as hard as you might think. Below is the way that I manage multiple Node versions on my machine manually:

  1. Download appropriate tar.gz file from https://nodejs.org/dist/ i.e. https://nodejs.org/dist/latest-v9.x/node-v9.11.2-darwin-x64.tar.gz (this is the macOS package for the v9.11.2 version of Node.js)

  2. Unpack it into a well known location on your machine (for this example I'll use the Downloads directory)

  3. Create a script called ~Downloads/node-v9.11.2 using a code editor of your choice and make the script executable using:

#!/usr/bin/env bash
# node, npm and npx become accessible
export PATH=~/Downloads/node-v9.11.2-darwin-x64/bin:$PATH
# all binaries installed with npm install -g become accessible
export
PATH=~/Downloads/node-v9.11.2-darwin-x64-node-modules/bin:$PATH
# custom path for where to install packages export
PREFIX=~/Downloads/node-v9.11.2-darwin-x64-node-modules $@
  1. Make the script executable with
chmod a+x ~/Downloads/node-v9.11.2
  1. To use a completely isolated version of Node, prefix all commands with ~/Downloads/node-v9.11.2, as shown below: ~/Downloads/node-v9.11.2 which node~/Downloads/node-v9.11.2 node --version~/Downloads/node-v9.11.2 which npm~/Downloads/node-v9.11.2 npm install -g yarn~/Downloads/node-v9.11.2 which yarn~/Downloads/node-v9.11.2 npm list -g

Node versions installed using these steps are completely isolated. You can have any number of Node versions installed on your system.

Potentially an easier way way for managing versions of Node is nvm: https://github.com/nvm-sh/nvm.

Combining these two tools - git bisect and installing different versions of Node - enabled me to pinpoint exactly which line change introduced a three year old bug into React:

https://github.com/zeit/next.js/issues/7050#issuecomment-491616993

Whilst it wasn't possible in this instance, due to a large scale refactor of the React codebase in the last three years - it is not out of the bounds of reason that it would be possible to fix a regression within an open-source codebase using these two tools alone, without any prior knowledge of a project.

III. Shell → Writing executable scripts

Writing shell scripts is an endeavour which does not need to be as intimidating as the rumours would have you believe. They're a tool which can help to verify ideas, justify time spent on a particular problem, or automate processes.

In an attempt to demystify the process of writing shell scripts, here's the step-by-step process I follow:

  1. Put all of the commands which I'm writing into the terminal into a script (the filename extension for scripts is .sh). 2.Useful commands are typically: ls, pwd, cd, cat, echo, curl/httpie

  2. Make the script executable by putting #!/usr/bin/env bash at the top of the file and running chmod a+x &#60;file-name&#62;. It's usually good to add comments at the top of the script that document what the script does.

  3. Iterate and add more commands until the terminal outputs what I need.

For reference, here's an example script I've written as a first step to verify if a problem I'm trying to solve and eventually open source will have a measurable impact on performance:

{code_md}

https://gist.github.com/nataliemarleny/d3399584827b5ce7d69735d77bdb5fe1#file-sizeofstringinurl-sh

  1. Running a script on your machine: In this example, to run the above script on your local machine, save it to a file called sizeOfStringInUrl.sh and run in the terminal bash sizeOfStringInUrl.sh nextjs.org "next.js".

I've included a quick example of the above script running below:

Video of sizeIOfStringInUrl.sh being ran in the terminal. I wrote a small bash script when adding instructions to the Next.js contributing.md: https://github.com/zeit/next.js/pull/7186

IV. npm → Inspecting locally compiled binaries

A npm feature I've found extremely useful when trying to contribute to open-source projects is

npm &#62; package.json &#62; Local Paths

https://docs.npmjs.com/files/package.json#local-paths

This feature allows for the installation of a dependency from the local directory instead of retrieving it from npm. This is helpful because you can compile locally a chosen version of the project you want to contribute to (let's say React), and maybe even make some modifications to it and test its behaviour within your Sandbox.

A good way to get started with this is to edit the package.json and make a modification similar to:

{
"name": "npm-package-name",
"dependencies": {
"packageDependency": "file:/packageDirectory/packageName"
}
}

https://gist.github.com/nataliemarleny/a449dbe3f2c84635b80d58a778dd1637#file-npm-local-paths-json

Having added this to package.json, all other dependencies in the open source project are going to be retrieved from npm registry, while the packageDependency in the above example gist is going to be installed from the locally compiled version.

npm packages often come with some useful executables. I recommend trying out these executables before you add them to the scripts section in package.json

To display the path into which the npm installed executables are stored within a project, run: npm bin

To list all of the executables available within the project run: ls $(npm bin)

Running an executable, for example, next, without needing to modify package.json's scripts section can be done with:

$(npm bin)/next

Video for inspecting locally compiled binaries in the terminal

This is powerful, as it enables you to query the executable in the command line using --help (i.e. $(npm bin)/next --help and then pass through various options. I recommend adding the executables to scripts in package.json only after figuring out which exact subcommand and which arguments you want to pass to them, using --help in the terminal.

To reiterate, the intention of this article has been to:

  • Demystify some of the steps which go into contributing to open-source.
  • Perhaps provided a current contributor with a point of comparison or ideas on their current set-up or processes.
Natalie Marleny — London (UTC +01:00)
Tuesday 14 May 2019 (5 years ago)
Sharpening Your Axe views